the as yet unnamed car

exploration game thing

Procgen!

something of a continuation to my  

Itch Post

this one is my current ongoing project in godot, it fundamentally is based around procedurally generated terrain, making said terrain generator however is proving to be quite the challenge, though terrain generators usually are, this being my like... fifth..? anyway the issues im having currently is that the game just keeps crashing!

i'm dangerously close to contracting a nasty case of rewrite-it-in-rustâ„¢ syndrome, that is, assuming the internal noise functions are readily accessible form the bindings, i could just slap rayon onto it and call it a day.